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tanseydavid 4 days ago [-]
I really like the many variations from the original that you have added (the physics like spin and anti-gravity).
These surprises made it far-more-interesting to play than I expected.
brontosaurusrex 4 days ago [-]
Thanks for feedback.
chromadon 3 hours ago [-]
I selected tilt controls and it doesn’t respond to any motion. The “fullscreen” button doesn’t do anything resulting in a tiny game window.
It’s a shame because I love breakout!
brontosaurusrex 2 hours ago [-]
Thanks for feedback, it appears I need DeviceOrientationEvent.requestPermission() call before the game can tilt (Maybe in next version), and I can't force a true programmatic fullscreen mode using standard JavaScript code on iOS 13 and newer.
thenthenthen 9 hours ago [-]
Its a bit hard to play on ios, the controls only work in the playable area, so your finger blocks the action. On iOS there is a ‘bar’ at the bottom of the screen when in landscape mode, interfering (visually) with the paddle/parallel
brontosaurusrex 3 hours ago [-]
There is a triple dot menu at the top, and then click the ball and it should present with 4 different type of mobile controllers (one being tilt for example). p.s. I haven't tested the game on mobile devices much, I haven't tested iOS at all.
thenthenthen 2 hours ago [-]
iOS is a pain. Things like sensor data need to be activated in a certain order (like.. before other events etc). The tilt doenst work on iOS (you should get a dialog box that requests access).
robovs 4 hours ago [-]
This is oddly satisfying! What's are the triggers for the different types of physics?
brontosaurusrex 3 hours ago [-]
There is 3 types of bricks (common, magical and unbreakable), the ones with 'magical' powers will trigger different 'power-ups'.
Counter will be disabled in the near future, thanks for feedback.
According to the plausible we got staggering 82 hits since yesterday. Roughly 50% desktop and 50% mobile, with average time on page 1 minute and 24 seconds.
These surprises made it far-more-interesting to play than I expected.
It’s a shame because I love breakout!
(f to show fps, shift+f to reset lowest fps)
According to the plausible we got staggering 82 hits since yesterday. Roughly 50% desktop and 50% mobile, with average time on page 1 minute and 24 seconds.